Team Duvebol, Martin Duveborg and Jonas Bolin from Swedish National Heritage Board, created a time machine-app for called Time Mash. It let’s you see photos on your mobile and then take a new photo to compare with the old one.
They won the prize for Most innovative app.
The app could be up on Android Market in a week or two and the code is downloadable at http://updateculture.appspot.com/public/TimeMash.apk
Photo: Johan Carlström, Swedish National Heritage Board (CC-BY)
Mark van Duijker and Mark Lindeman, Pictura Database Publishing bv, created a component for the CMS Joomla that simplifies the search in Europeana database.
It won the prize for Most commcerial potential.
The code is downloadable at http://hack4europe.pictura-dp.nl
Photo: Lars Lundqvist, Swedish National Heritage Board (CC-BY)
Team Bogus Journey was formed at the beginning of the event. Designers and developers got together to create a sort of game called MuseumVILLE. It’s a game where you can be the curator of your own museum with items from the Europeana database.
The won two prizes. Biggest social impact/inclusion and also the special developers prize as voted by the participants in Hack4Europe Sweden.
The code can be found at www.museumville.eu.
Photo: Henrik Löwenhamn, Swedish National Heritage Board (CC-BY)
Team inUse/Copenhagen University (Emil Björklund, Matylda McIlvenny, Pelle Sten, Tobian Haire, all from inUse Consulting and Michael Barner-Rasmussen, Kobenhavns Universitet) created a concept called MyHometo.wn. It’s a way to add personal stories to a photo.
They won the Swedish National Heritage Board Special prize.
Hannes Ebner and Mathias Palmér, KTH and Uppsala University, worked on adding Europeana to Confolio, a solution that allows you to make personal portfolios.
Jack Nutting, from Toca Boca, with an Europeana Photo Quiz for iPad. It shows photos from the Europeana database and in this early stage it ask the gamer for which year the photo was taken.